Bird roguelike card game where you pickpocket a deck.

Steal cards, reach the end perch, and chart your migration north. 

------------------------

Goal: Migrate North

How to play? 

  • Pickpocket nearby birds to collect cards.
  • Reach the End Perch tile in each level to progress north.
  • Enemy birds deal damage when you enter their line of sight.
  • After each level, choose a reward that increases the odds of special event tiles appearing during migration.
  • Use the field guide to understand card, tile, and bird abilities.

------------------------

Full game coming to Steam. Wishlist if you enjoyed the demo :)

(https://store.steampowered.com/app/3842950/Shrike/)

------------------------

Thanks for playing the demo!


Here is the Discord Server! Join to help me build the game.

Or consider leaving a rating or comment - what birds do you want to see in the game?

Updated 2 days ago
Published 6 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 3.0 out of 5 stars
(2 total ratings)
Authormcdonce
GenreCard Game
Made withAseprite, Godot
Tags2D, Deck Building, Dungeon Crawler, Pixel Art, Retro, Roguelike, Roguelite, Singleplayer, Turn-based
Average sessionAbout an hour
InputsKeyboard, Mouse
LinksSteam, Discord, TikTok
ContentNo generative AI was used

Development log

Comments

Log in with itch.io to leave a comment.

Interesting game! I think in general, if you can help the players ease into the game and try out easy rounds while figuring out what we are supposed to do will be great! Usually, I am those who skip the guides/tutorials and learn by doing so first few levels, if i can try out different mechanics gradually, that will be great to get used to it.

I was confused when in the level screen you start at the top and must go to the bottom while on the map you go from bottom to top, and the game says you go North.
There is also a lot to figure out in the first level screen. In addition to a small tutorial, maybe you could introduce enemies and other elements more gradually.

Had a hard time with the readability of the game. The style is cool, but everything is really tiny.

Maybe make a “start node” at the world map so that you see yourself in the map as a bird. There is not way to access the settings from the world map.

hello I just played the game and it's interesting even tho I don't know much about this genre but what I would say is make a tutorial level for non card game players so your game will reach wider audiences anyways cool game